Choosing the right product type to start an online business working from home.
In my previous post, I wrote an analysis on the pros and cons of B2B (business-to-business) vs. B2C (business-to-consumer) markets from the prospective of a micro-ISV.
In this post, I’ll try to explain the pros and cons of possible product types that someone can build to start an online business.
That applies to a single person (optionally, a partner can be added) that:
- He is a developer or have at least a good understanding of the Internet and its inner workings (applies to some product types).
- Works from home, full or part time.
- Uses the Internet exclusively to earn money.
Possible product types are:
Business-to-consumer
- Consumer Web Site.
Audience
Users who browse the Internet for their personal interest (no business).
Revenue model
Ad placements (Google, Yahoo, MSN, others), affiliate programs (Amazon), etc.
Examples
Social networking, dating sites, general interest sites, forums, etc.
- Home user application (web or desktop).
Audience
Home users.
Revenue model
Product sales, subscription.
Examples
Games, utilities, antivirus software etc.
Business-to-business
- Line of business application (web or desktop).
Audience
Corporate staff using the Internet for the interest of their employers.
Revenue model
Product sales, maintenance contracts.
Examples
Accounting packages, project management software, etc.
- Business Services.
Audience
Corporate employees.
Revenue model
Service fee, contracts.
Examples
Consultants, graphic artists, designers.
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Here are some thoughts on the major advantages and disadvantages of each product type for the beginner micro-ISV.
Consumer Web Site.
Pros
- Attracts massive traffic, which can be converted to revenue by many ways (ads, email lists, product sales).
- If successful enough, can be sold to a large corporation for millions.
Cons
- Needs extensive and often expensive, SEO and marketing efforts, which requires skill and experience to be done correctly.
- Have to deal with search engine idiosyncrasies.
- Overcrowded market.
Home user application (web or desktop).
Pros
- Larger market than B2B.
- Can also be sold to big corporations for a huge one time profit if successful (most small gaming producers start this way.).
Cons
- Customer support can turn into a nightmare for one person business (check comments on this post).
- Deployment difficulties (multiple computer configurations to support, inexperienced users).
Line of business application (web or desktop).
Pros
- Easier to sell if targeting a smaller vertical market. Good niche markets can still be found into the corporate world.
- Low starting expenses, initial sales can fund future developments.
Cons
- Smaller market than a home user application. A PC game can by far produce more sales than any business application out there.
- Building a successful business application requires a great experience of how businesses operate. Lacking the knowledge of what businesses need is “recipe” to disaster.
Business Services.
Pros
- Most services require a direction communication between parties; therefore, corporations have a tendency to use the same consultants or service providers for as long they are happy with their work.
- Low starting expenses.
Cons
- Business owner must work to earn money, if owner is on vacation, revenue stops.
- It may turn to be too much work for a single person to handle.
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My choice:
Consumer web site or Business application.
The latter is easier to build, advertise and sell, but the high income potential of a consumer site is more attractive.
The majority of micro-ISV’s out there start their journey with one thing in the back of their heads:
Build something and sell it for 20 millions to Microsoft, Google or AOL.
In reality thought, is more feasible for a single person to create a small but useful business application and make a living selling it to small or medium size corporations.
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Please, feel free to post your comments, corrections and ideas.
Let’s create a viable resource for new micro-ISV’s to help them on their decision making.
October 28, 2006 at 12:14 am
I think you are incorrect in your assumptions. I run a full-time mISV selling a B2B application. It is MUCH, MUCH easier selling to only two customers a year each paying $100,000 than having to both find and SUPPORT 10,000 customers a year each paying $20.
October 28, 2006 at 8:14 am
Jack,
If you check my previous post about B2B vs B2C analysis, I mentioned that B2B application are charged at a higher price.
I believe your situation is not standard among micro-ISVs.
Selling a $100,000 B2B application is way to high of a price ticket for the average mISV.
I’m impressed by the numbers, thought.
What is your product? What market?
October 29, 2006 at 7:04 pm
Bob Walsh wrote at http://discuss.joelonsoftware.com/default.asp?biz.5.408812.6 :
Ubercoder -
You’re doing a top down analysis of the problem - which in this case does not work. >> Here’s why: whatever product/service you settle on will require much work, pain, effort. You have to start with what idea will so fire you up that you can sustain this difficult effort.
October 29, 2006 at 7:05 pm
Bob,
So, you‘re saying that, the big “idea” is what starts the adventure not the knowledge of the market.
I thought, an assessment of skills, experience and knowledge of the idiosyncrasies of each market by the beginner micro-ISV, is what drives him to the right decision.
Some people have a broad understanding of the corporate world inner workings, so they may choose to build a B2B application, because they identify a need and they know how and to whom to sell it.
Some others, for example someone with a good experience in PC games, may choose to develop one for the consumer market.
The developer’s skill set is another issue too. I may have the perfect idea on creating an application for mobiles, but never have experience on developing on that platform.
If the finding of the idea is a result of experience in a particular field, then I agree. But, if I come up with an idea, which I don’t have the experience to implement and sell, success is far away.
By the way, I’m getting your book right after I finish with Erik’s. Maybe I can post a better version of this article after I read it.
October 29, 2006 at 7:05 pm
Bob Walsh wrote at http://discuss.joelonsoftware.com/default.asp?biz.5.408812.6 :
domain knowledge and skills are important, but they are not, IMO, the core must have. They can be acquired.
The core must have is something you can be passionate about. Something you really want/need to build.
“Corporate Thinking” is fine for corporations, where many other factors motivate a host of people with specialized functions. Micro-ISV is the polar opposite: you (and perhaps a partner or two) are it: You are in charge of Everything.
Given that, you have to start with something that motivates, or you won’t go forward. And by the way, the desire to make a big pile of money based on your analysis can be very motivating!